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Raising Hell Software : ウィキペディア英語版
Bizarre Creations

Bizarre Creations was a British video game development studio based in Liverpool, best known for their racing titles: ''Metropolis Street Racer'' (Dreamcast) and the followup ''Project Gotham Racing'' series (Xbox, Xbox 360). The company has also developed games in other genres, including the ''Geometry Wars'' arcade series, plus third-person shooters ''Fur Fighters'' and ''The Club''. Bizarre Creations was acquired by publisher Activision in 2007, and subsequently completed its racer ''Blur'' in May 2010.
On 20 January 2011, Activision announced Bizarre Creations would close, and later confirmed the date. Bizarre marked the closure by releasing a retrospective video of its life's work.
==History==

Bizarre Creations started as Raising Hell Software, founded by Martyn Chudley. Sega scorned "Hell", and the company went nameless for a short time. In 1994, a pending submission to Psygnosis/Sony forced the decision of a new name. The founder tentatively left "Weird Concepts" on the submission documentation. Then a staff member used Microsoft Word's thesaurus, and "Bizarre Creations" stuck.
The Bizarre Creations team was initially five strong, and worked on a concept project called "Slaughter". After seeing the demo, Psygnosis signed the team onto ''Formula 1'' (for PlayStation). ''Formula 1'' went on to become the best selling game in Europe in 1996.
In 2006, the studio announced a break in its racing genre sequence with ''The Club''. A third-person shooter, the game was released on 7 February 2008.
On 26 September 2007, publisher Activision acquired Bizarre Creations.〔(Studio News – Bizarre Creations )〕 for $107.4m; $67.4m immediately payable with a further $40m contingent hitting certain goals over a 5-year period.〔()〕
Activision announced that ''Project Gotham Racing 4'' would be Bizarre Creations' last game for Microsoft Game Studios, and Activision did not pursue the rights for the ''Project Gotham Racing'' franchise.
On 16 November 2010, Activision announced it was considering closing Bizarre and "exploring our options regarding the future of the studio, including a potential sale of the business". Activision later stated that no buyer could be found and that the studio would close.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Bizarre Creations」の詳細全文を読む



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